Adventures in Wonderland is a D20 book by Michael J. Varhola, Shane O’Connor, and the Skirmisher Game Development Group. The book covers the world of Alice in Wonderland and other works by Louis Carol. The book is 60 pages long with two pages of ads and 14 pages of color plates. The layout is clean and easy to read, there are numerous line drawings detailing the characters, creatures and situations mentioned in the series.
The authors have taken the time to detail how a character could get to Wonderland as well as a description of Wonderland animals and a template for creating your own
Being a seasoned (In my opinion)DM I immediately turned to the monster section. The book details creatures like the Bandersnatch, Card People, Wonderland Caterpillar, Cheshire cats, Chess Piece People and more. Most of the monsters checked in at about 4-5 CR with a couple in the double digits and one coming in with a CR Rating of 18 (The Jabberwocky). The monsters were well written up with at least a couple of paragraphs for each one going into powers and how to use them. In all cases the stat blocks seemed correct and I felt confident enough to use then as is.
Next part of the book I looked at was the skills, feats, spells and magic items, this is where my players look because they want to see if they can find an edge. The feats, skills, magic items and spells are not necessarily tied to the Wonderland setting and would easily port over to other campaign settings, with few problems.
Where the book shines is in the adventure hooks. I think these would work well to ease the characters into the setting and give them something to do. The adventure hooks are much better than the typical "old man in the corner with a quest." Some of the adventure hooks will take more than just brawn to get the characters through them.
Overall a good buy.
DM Fitzgerald
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