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Project EQUIPT #2 - THE ANORK!

Project EQUIPT #2 - THE ANORK!


Trapped on Luna Base, Jack and his friends are about to be overrun by the Anork! The Equipt program headquarters is destroyed and Jack Soliski is the only one left that can use the suit. Can those stranded on the Luna Base make it out without exposing Angel’s Gate? Find out what happens in the exciting continuation of the new superhero/sci-fi story, E.Q.U.I.P.T. ...   [click here for more]
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Project EQUIPT #3 - COURAGE!

Project EQUIPT #3 - COURAGE!


Jack and the team agree to return and warn General Eanex that the static net would fail. The leadership council agrees to work with Belter’s plan to draw away the Anork before it is too late. They must reveal the top-secret G12 project to do it. Will it work? ...   [click here for more]
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Project EQUIPT #4 - FIGHT FOR TERRA!

Project EQUIPT #4 - FIGHT FOR TERRA!


Belter’s Plan to draw the Anork away from Terra is successful, but some are left behind. General Eanex must lead a group of heroes and modified ships to fight for Terra. Getting rid of the enemy in orbit is one thing. What they have just learned is that some have successfully made it to Terra and are not going away without a fight! Paranoia starts to set in as Terrans suspect clone aliens have...   [click here for more]
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Project EQUIPT - #1 - UNSTOPPABLE!

Project EQUIPT - #1 - UNSTOPPABLE!


Parallel story of STAR MISSIONS following the adventures of Jack Soliski. The EQUIPT suit allows Jack to have super abilities that will help him protect Terra and those in the Strolla System. Special 1st Issue. Jack decided to quit the EQUIPT program. But, the Solar System is invaded by a powerful unknown enemy and “Angel’s Gate” is ordered closed. Jack may need to rethink his decision...   [click here for more]
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Star Missions - #12 - Hydra!

Star Missions - #12 - Hydra!


Governor Belter is taken to the HYDRAN”S underwater home and learns more than they bargained for about them and the future. Major Lee gets a clearer picture of what needs to be done to protect Terrans from an impending attack and more of Emerson’s men defect to the Precanus System. The stage is set for two missions – One to save Terra, and the other to save the Galaxy… ...   [click here for more]
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Star Missions - #13 - Escape!

Star Missions - #13 - Escape!


Blue-Ray assembles a crew in hopes of recovering the Keys before the Anork do. Colonel Hand sets in motion his plan and Emerson finds a new ally. Terrans are now fully committed to saving the galaxy, but will O'Toole and the crew from Equipt find a way to save Terra? ...   [click here for more]
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Star Missions - #14 - Long Live Pladus!

Star Missions - #14 - Long Live Pladus!


Blue-Ray and the crew head off into the Precanus system and beyond to search for the Prime Colonies. Along the way, they visit Ka-Rhin and Teleka on their respective worlds. They learn of Casara, of the Scrhondu, who opposes the ruling clan of the Valphadar. The crew represent Terra in the affirmation ceremony of the Parliament leader on the Jamill home world, Pladus. Then they head off to find...   [click here for more]
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Star Missions - #15 - Stirash

Star Missions - #15 - Stirash


The mission ship Legacy heads off on its first mission through a new gate in an effort to reunite the Prime Colonies. Their first stop is "Stirash", an ice planet that is less than hospitable. and deadly. While Blue-Ray is off the ship, an alien craft seeks help and things go sideways. In the end, they get a key, but was it worth the cost? ...   [click here for more]
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Star Missions - #16 - Princess Jondu

Star Missions - #16 - Princess Jondu


Thanks to Val, Marcus and the crew of the Legacy were able to subdue the Pirates and rescue Jondu. Ray and Amanda's wounds are being treated and the crew head for Jondu's homeworld to attempt to form an alliance. Though they do not look like Terrans, the Maroni are also Prime descendants and the crew want to form an alliance. They meet the Forefathers that call themselves the guardians of the Maroni,...   [click here for more]
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Star Missions - #17 - The Maroni

Star Missions - #17 - The Maroni


While Marcus and Manuel try to recover the key and Lita tries to save them from the creatures on Kappar, the Maroni get increasingly hostile. Master Koda wants to frame the Terrans with Jondu's death. With all the intrigue will Blue-Ray be able to recover the key and complete his mission? ...   [click here for more]
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Star Missions - #18 - Fight For Pladus!

Star Missions - #18 - Fight For Pladus!


Casara, with Emerson's help, gets what she is after and then some. Blue-Ray and Amanda's relationship starts to heat up and after getting two keys, the crew of the Legacy head home. ...   [click here for more]
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Star Missions - #19 - Hidden

Star Missions - #19 - Hidden


Angel's Gate is open and the Anork have withdrawn. Now Blue-Ray and the crew have a chance to find the Prime Key that is hidden somewhere on Terra. But there are more mysterious and hidden things going on there. ...   [click here for more]
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STAR MISSIONS - #20 - ATLANTIS!

STAR MISSIONS - #20 - ATLANTIS!


The team’s attempts at finding the Prime Key hits a snag while searching in the Atlantic Ocean. The Anork and their clones start to infiltrate into different dominions and the Cornacans are caught in the middle. Colonel Hand is reinstated to active duty. Blue-Ray gets a new mission mandated by the Leadership Council. ...   [click here for more]
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STAR MISSIONS - #21 - CLONES

STAR MISSIONS - #21 - CLONES


While recovering a device to help identify non-Terran invaders, Legacy and the crew responds to a distress signal coming from Maroni. The Anork attack and capture the key. However, the Legacy crew has to deal with their own threat onboard. ...   [click here for more]
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STAR MISSIONS - #22 - CAMELOT!

STAR MISSIONS - #22 - CAMELOT!


After recovering the Oragon Police and his damaged ship, the Legacy crew detect a Key signal on a planet in the Ravana system. They decide to go for it but find the inhabitants of the planet resemble Terrans from Mideavel times. Getting the key will be harder than they thought. ...   [click here for more]
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STAR MISSIONS - #3 The Strolla System (CHINESE)

STAR MISSIONS - #3 The Strolla System (CHINESE)


Belter has lost power, his family and his will to live. In a series of flashbacks, we see how he discovered Angel's Gate and helped Terra recover. Also, how Belter made first contact with Zorag, the Hydran Leader. Somehow, his memory also could have revealed that the mysterious Hydrans know more about Terra and Belter than previously thought. ...   [click here for more]
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STAR MISSIONS - #4 The Food Planet (FRENCH)

STAR MISSIONS - #4 The Food Planet (FRENCH)


Rescue attempt goes wrong and Colonel Hand makes a false step. Blue-Ray meets Teleka, beautiful Jamill from Planet Pladus. Belter gets a big surprise. ...   [click here for more]
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STAR MISSIONS - #2 The Precanus System (CHINESE)

STAR MISSIONS - #2 The Precanus System (CHINESE)


Chinese Translation of Star Missions Issue #2 (The Precanus System) Colonel Hand takes over in the Strolla System. The Alien is identified and Blue-Ray is sent to the Precanus System to investigate the origin of the killer bugs! Continuation of Issue #1. ...   [click here for more]
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STAR MISSIONS - #2 The Precanus System (FRENCH)

STAR MISSIONS - #2 The Precanus System (FRENCH)


French Translation of Star Missions Issue #2 (The Precanus System) Colonel Hand takes over in the Strolla System. The Alien is identified and Blue-Ray is sent to the Precanus System to investigate the origin of the killer bugs! Continuation of Issue #1. ...   [click here for more]
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STAR MISSIONS - #2 The Precanus System (GERMAN)

STAR MISSIONS - #2 The Precanus System (GERMAN)


German Translation of Star Missions Issue #2 (The Precanus System) Colonel Hand takes over in the Strolla System. The Alien is identified and Blue-Ray is sent to the Precanus System to investigate the origin of the killer bugs! Continuation of Issue #1. ...   [click here for more]
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STAR MISSIONS - #2 The Precanus System (ITALIAN)

STAR MISSIONS - #2 The Precanus System (ITALIAN)


German Translation of Star Missions Issue #2 (The Precanus System) Colonel Hand takes over in the Strolla System. The Alien is identified and Blue-Ray is sent to the Precanus System to investigate the origin of the killer bugs! Continuation of Issue #1. ...   [click here for more]
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STAR MISSIONS - #2 The Precanus System (PORTUGUESE)

STAR MISSIONS - #2 The Precanus System (PORTUGUESE)


Translation of Star Missions Issue #2 (The Precanus System) Colonel Hand takes over in the Strolla System. The Alien is identified and Blue-Ray is sent to the Precanus System to investigate the origin of the killer bugs! Continuation of Issue #1. ...   [click here for more]
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STAR MISSIONS - #2 The Precanus System (RUSSIAN)

STAR MISSIONS - #2 The Precanus System (RUSSIAN)


Translation of Star Missions Issue #2 (The Precanus System) Colonel Hand takes over in the Strolla System. The Alien is identified and Blue-Ray is sent to the Precanus System to investigate the origin of the killer bugs! Continuation of Issue #1. ...   [click here for more]
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STAR MISSIONS - #2 The Precanus System (SPANISH)

STAR MISSIONS - #2 The Precanus System (SPANISH)


Translation of Star Missions Issue #2 (The Precanus System) Colonel Hand takes over in the Strolla System. The Alien is identified and Blue-Ray is sent to the Precanus System to investigate the origin of the killer bugs! Continuation of Issue #1. ...   [click here for more]
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STAR MISSIONS - 2017 (#7-#12) [BUNDLE]

STAR MISSIONS - 2017 (#7-#12) [BUNDLE]


This special bundle product contains the following titles. STAR MISSIONS - #10 Alliances Regular price: $1.99 Bundle price: $1.75 Format: Watermarked PDF As Planet Hydra is attacked, Emerson remains resolved in seizing power. Hydra corps, Blue-Ray and Lita are losing ground and the base comes under attack. Hydra is evacuated. With Emerson’s refusal...   [click here for more]
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STAR MISSIONS - MISSION ONE: PART III - The Strolla System (Novella)

STAR MISSIONS - MISSION ONE: PART III - The Strolla System (Novella)


Mission One – Part III – The Strolla System. In this continuation of Mission One, Governor Victor Belter has lost power, his family and the will to live. In a series of flashbacks, we learn how he discovered the Strolla System, had “first-contact” with the Hydran Leader Zorag and was reminded that life is still worth living! ...   [click here for more]
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STAR MISSIONS - MISSION ONE: PART IV - The Food Planet (Novella)

STAR MISSIONS - MISSION ONE: PART IV - The Food Planet (Novella)


Part IV – The Food Planet – Blue-Ray’s rescue attempt goes wrong and Colonel Hand makes a false step. Blue-Ray meets Teleka, a beautiful Jamill from Planet Pladus. Belter gets a big surprise. ...   [click here for more]
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