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 Hottest Titles from Valiant Comics
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4001 A. D.Archer & ArmstrongArmor Hunters
Armor Hunters: AftermathArmor Hunters: BloodshotArmor Hunters: Harbinger
BloodshotBloodshot RebornBook of Death
BritanniaDead DropDivinity
Doctor TomorrowEternal WarriorEternity
FaithGeneration ZeroHarbinger
Harbinger RenegadeHarbinger WarsHarbinger: Omegas
ImperiumIvar, TimewalkerLivewire
NinjakQ2: The Return of Quantum and WoodyQuantum and Woody!
RAIRaptureSavage
ShadowmanShadowman: End TimesThe Death-Defying Doctor Mirage
The DelinquentsThe Forgotten QueenThe Life and Death of Toyo Harada
The ValiantUnityWar Mother
Wrath of the Eternal WarriorX-O ManowarArmed & Dangerous (1996)
Armed & Dangerous: Hell's Slaughterhouse 1996Armorines (1994-1995)Armorines (1999)
Bloodshot (1993-1996)Darque Passages (1997)Doctor Tomorrow (1997-1998)
Gravediggers (1996)H.A.R.D. Corps (1992-1995)Harbinger (1992-1995)
N.I.O. (1998)Ninjak (1994-1995)Ninjak (1997)
PSI-Lords (1994)PunXQuantum and Woody (1997-2000)
Rai (1992-1995)Secret Weapons (1993)The Bad Eggs (1996)
The Grackle (1997)The Second Life of Doctor Mirage (1993-1995)Timewalker (1994)
Troublemakers (1997)X-O Manowar (1992-1996)X-O Manowar (1996-1998)
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Eternal Warrior (1992-1996) #38

Eternal Warrior (1992-1996) #38


To save his people from the Spider Aliens the young Gilad Anni-Padda will have to seek help from an unlikley ally. But can this mysterious woman truly be trusted? Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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Eternal Warrior (1992-1996) #39

Eternal Warrior (1992-1996) #39


A friend's son has been kidnapped and Gilad must track down the men responsible. But the stakes will become even higher when the hunt puts Gilad on the trail of a black market organ dealer. Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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Eternal Warrior (1992-1996) #4

Eternal Warrior (1992-1996) #4


Evil Reincarnate The Eternal Warrior faces off against the Immortal Enemy! No matter how many times he dies, the Immortal Enemy will always come back with a new body and a new plot to bring evil into the world. Now, Gilad must face him down in their most deadly encounter yet... Rated: 15+ © 2014 Valiant Entertainment Inc. ...   [click here for more]
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Eternal Warrior (1992-1996) #40

Eternal Warrior (1992-1996) #40


To atone for the long ago loss of his tribe to his own arrogance, Gilad swears to save the people abducted to the grisly Body Farm! But will he be able to slake his thirst for vengeance and save the people before their bodies are harvested for spare parts? Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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Eternal Warrior (1992-1996) #41

Eternal Warrior (1992-1996) #41


Faced with the rising death toll of a bloody war in Groznia, the Gilad sets out to do what no one else could even attempt: stop a war single handed! But can even a veteran of a thousand lifetimes of battle make a difference in this long embattled region? Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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Eternal Warrior (1992-1996) #42

Eternal Warrior (1992-1996) #42


In the war torn region of Groznia, the Eternal Warrior tries to force two sides to come to a lasting peace. Can Gilad find a common enemy to unite these warring factions against or will he find them all united against him? Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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Eternal Warrior (1992-1996) #43

Eternal Warrior (1992-1996) #43


When a right wing paramilitary group bombs the A.T.F. offices, Gilad and his girlfriend are caught in the blast. To track down these homegrown fanatics, Gilad will assume his long unused cover identity as right reactionary militia legend— Gil Masters! Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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Eternal Warrior (1992-1996) #44

Eternal Warrior (1992-1996) #44


When the neo-nazi group Gilad has infiltrated take a Jewish sniper hostage, it will require of Gilad's ingenuity to keep them both alive without blowing his cover. Will he also be able to bring the Kansas CIty bomber to justice before all hell break's loose? Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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Eternal Warrior (1992-1996) #45

Eternal Warrior (1992-1996) #45


The Nazi werewolves of Fenris are back! And this time their target is a rogue trader walking around with enough stolen financial reserves to finance a new army for this last twisted remnant of the thousand year reich! Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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Eternal Warrior (1992-1996) #46

Eternal Warrior (1992-1996) #46


Can Gilad get the rogue trader Tully and his bank's worth of stolen gold away from the genetically modified Nazi werewolves of Fenris? Or will the stolen funds find their way into the purse of a beautiful traitor to their right wing cause? Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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Eternal Warrior (1992-1996) #47

Eternal Warrior (1992-1996) #47


In order to unseat violent fundamentalists in the central asian republic of Djurkistan, Gilad must team up with a team of multi-national commandos known only as The Force! Their mission: make the people of this remote nation believe that Gilad Anni-Padda is the the Ma'ah Bishmah, the messenger returned from God! Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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Eternal Warrior (1992-1996) #48

Eternal Warrior (1992-1996) #48


To complete his mission in the Central Asian republic of Djurkistan, Gilad must convince the violent fundamentalists that have seized control of the country that he is their prophet returned. But he'll have to return from the dead to do it! Rated: 12+ © 2014 Valiant Entertainment Inc. ...   [click here for more]
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Eternal Warrior (1992-1996) #49

Eternal Warrior (1992-1996) #49


On a mission to retrieve a sample of a deadly virus Gilad loses control and turns on his team. Now the commandos of The Force must try to get it back before the vial ends up in the clutches of Fenris! Rated: 12+ © 2014 Valiant Entertainment Inc. ...   [click here for more]
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Eternal Warrior (1992-1996) #5

Eternal Warrior (1992-1996) #5


The Blood is the Life The Eternal Warrior joins forces with the nanite-powered mercenary known as Bloodshot! Project Rising Spirit is after Gilad and only Bloodshot can save him from their clutches! Rated: 15+ © 2014 Valiant Entertainment Inc. ...   [click here for more]
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Eternal Warrior (1992-1996) #50

Eternal Warrior (1992-1996) #50


Gilad's return from the dead in Djurkistan has left his mind damaged and his memories in tatters. Now he'll need the help of the Geomancer to help restore him and at the same time keep a canister of dangerously lethal super virus out of the hands of Fenris! Rated: 12+ © 2014 Valiant Entertainment Inc. ...   [click here for more]
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Eternal Warrior (1992-1996) #6

Eternal Warrior (1992-1996) #6


Time & Space Master Darque is determined to gain the secrets of the Geomancers! Geoff calls upon Gilad, the Fist and Steel for protection, but will it be enough? Rated: 15+ © 2014 Valiant Entertainment Inc. ...   [click here for more]
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Eternal Warrior (1992-1996) #7

Eternal Warrior (1992-1996) #7


Throughout his many centuries on Earth, Gilad has made countless enemies, but few friends. Now, as Master Darque's war against the Geomancers continues, Gilad must say goodbye to a very old friend. Rated: 15+ © 2014 Valiant Entertainment Inc. ...   [click here for more]
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Eternal Warrior (1992-1996) #9

Eternal Warrior (1992-1996) #9


The Eternal Warrior has protected the Earth's greatest secrets for thousands of years, but when the mischievous duo, Hook and Welt, steal the Book of the Geomancers all hell is going to break loose! Rated: 15+ © 2014 Valiant Entertainment Inc. ...   [click here for more]
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Eternal Warrior Yearbook (1993) #1

Eternal Warrior Yearbook (1993) #1


Travel through ages of conflict, from the bloody fields of Gallipoli to medieval Rome and the shores of pagan England, as the Eternal Warrior, attacked in the modern day by a priest with a mysterious vendetta, re-lives his history of violence. Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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Eternal Warrior: Fist and Steel (1996) #1

Eternal Warrior: Fist and Steel (1996) #1


In 1180, Gilad searches for the next in line to serve as Seer of Earth and Stone. But when the Geomancer, a Tibetan monk, faces certain death, he attempts to create a tulpa— a thoughtform duplicate— to serve as his intended successor, a decision whose repercussions will resonate through to the modern day. Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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Eternal Warrior: Fist and Steel (1996) #2

Eternal Warrior: Fist and Steel (1996) #2


The Eternal Warrior takes the blind Geomancer, Clay McHenry, on a journey to enlightenment through the ritual of Chod. Together they’ll face the spirit of a Geomancer long dead and defeat the twisted tulpa though-form that would claim the power of the line of Geomancers for itself forever. Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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Eternal Warrior: Wings of Justice #1

Eternal Warrior: Wings of Justice #1


At the height of WWII, Gilad is sent by the Geomancer on the unlikely mission of preserving the life of a Luftwaffe pilot during the Battle of Britain. Gilad will have his hands full keeping the R.A.F. at bay and preventing his patriotic charge from risking life and limb for the greater glory of the Fuhrer! Rated: 12+ © 2014 Valiant Entertainment Inc. ...   [click here for more]
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Eternal Warriors (1997-1998) #1

Eternal Warriors (1997-1998) #1


When one of the immortal Sons of Mog is hideously murdered in a Hollywood back alley Gilad and Aram will need to recruit the help of a young man named Archer to find the killer. But what will they do when all evidence points to their own brother, Ivar the Timewalker, as the culprit? Rated: 12+ © 2014 Valiant Entertainment Inc. ...   [click here for more]
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Eternal Warriors (1997-1998) #2

Eternal Warriors (1997-1998) #2


When the Tower of London is destroyed under the weight of a fifty ton statue made of solid gold, the world economy is thrown into chaos! Now Ivar, Aram and Gilad will have to call upon the talents of superspy Colin King to combat an alchemist of the highest order. But what is King doing in the offices of Blackworks? Rated: 12+ © 2014 Valiant Entertainment Inc. ...   [click here for more]
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Eternal Warriors (1997-1998) #3

Eternal Warriors (1997-1998) #3


Betrayals and bizarre alliances abound as Aram joins forces with Archer to stop the Warmaster from destroying the world in his effort to neutralize a mysterious cosmic entity. Rated: 12+ © 2014 Valiant Entertainment Inc. ...   [click here for more]
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Eternal Warriors (1997-1998) #4

Eternal Warriors (1997-1998) #4


Here it is, the final showdown between the Forever Family and their archnemesis, Blackworks! Donald Kelvin has set his sights on Ivar's map of Everwhen, a fold map capable of traversing time itself. His catspaw— Shalla Redburn! When Redburn makes a daring attempt to steal the map, the Timewalker decides he's had enough. Gilad is authorized to make war on the most secret of all U.S. government...   [click here for more]
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Eternal Warriors (1997-1998) #5

Eternal Warriors (1997-1998) #5


The return of Mog threatens to change everything for the Forever Family. But not everyone will survive this reunion. Rated: 12+ © 2014 Valiant Entertainment Inc. ...   [click here for more]
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Eternal Warriors (1997-1998) #6

Eternal Warriors (1997-1998) #6


Mom is back, and she's not too happy. If you were tied up in a house bleeding for hundreds of years, would you be chipper? The Immortal Enemy is itching for a fight and she's got her husband dead in her sights. Rated: 12+ © 2014 Valiant Entertainment Inc. ...   [click here for more]
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Fallen World #1

Fallen World #1


In the year 4002, a cyborg samurai named Rai struggles to find his morality, while the nanite-filled supersoldier Bloodshot is on a mission to save the citizens of Earth. Will they work together for the greater good? All signs point to no. Oh, and did we mention there are also dinosaurs on the loose and powerful animal-human hybrid mutants? Good luck with that, Rai. Love smart sci-fi and engrossing...   [click here for more]
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Geomancer (1994) #1

Geomancer (1994) #1


Clay McHenry - a blind ex-cop - is the new Geomancer, the Earth's messenger! Can the formerly corrupt police officer live up to the role of Geomancer? Or will he dishonor it like he did the police force? Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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Geomancer (1994) #2

Geomancer (1994) #2


The strange ritual the Eternal Warrior has put Clay McHenry through is forcing him to relive some of the most painful memories of his life. Will it be enough to heal him and prove that he is worthy of being the new Geomancer? Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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Geomancer (1994) #3

Geomancer (1994) #3


An ancient curse has awakened - and it aims to claim the life of the new Geomancer! Will Clay make it to Egypt before the monsters the curse has unleashed kill him? Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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Geomancer (1994) #4

Geomancer (1994) #4


Clay's cousin, Elyot Zorn, has forced Clay to come for a "visit." How will things turn out between the Geomancer and his jealous cousin? In the mean time, could Clay's old partner from the force be in danger? Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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Geomancer (1994) #5

Geomancer (1994) #5


Clay finds himself back in New York City right in the nick of time! But will he be able to protect Tommy and himself from a gang of crooked cops out for their blood? Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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Geomancer (1994) #6

Geomancer (1994) #6


Clay faces the corruption of the NYPD, the very police force he once worked for. What will some unexpected allies mean for the Geomancer and James? Will they escape with their lives? Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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Geomancer (1994) #7

Geomancer (1994) #7


Strange visions of his cousin, Zorn, have Clay on edge. What can these vision mean and could Samantha be in trouble? Will the Geomancer have to face Zorn once again? Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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Geomancer (1994) #8

Geomancer (1994) #8


Zorn has been changed into a demonic beast and has kidnapped Samantha! Will Clay be able to defeat Zorn's monstrous jealousy and save the love of his life?! Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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Gravediggers (1996) #1

Gravediggers (1996) #1


When someone turns up dead in New York City, the police are called in to investigate. When the police fail to turn up any leads, they call the Gravediggers. What makes these guys so special? The Gravediggers is what the men and women of the NYPD call the special unit that turns unsolved murders into arrests that stick. Rated: Mature © 2014 Valiant Entertainment Inc. ...   [click here for more]
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Gravediggers (1996) #2

Gravediggers (1996) #2


As the Gravediggers' investigation heats up, so does the tension between detectives Marc Cohen and Vinnie Colozzo. Cohen has some crazy ideas about how Jean Colbert was murdered, and the fact that he may be right doesn't cut any ice with Colozzo. With officials at the French Embassy stonewalling, Cohen may not get confirmation of his theories any time soon -- unless he can get someone to talk. Meanwhile,...   [click here for more]
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Gravediggers (1996) #3

Gravediggers (1996) #3


The INS is deporting Cohen's star witness and the French Embassy has filed an harassment complaint against the Gravediggers. Witnesses' stories don't mesh. A photograph and a sheaf of twenty-year-old papers from the hand of a dead man may provide answers...but only if Cohen and Colozzo can get hold of them in time! The lines between public lives and private passions blurs: Cohen's zeal for his work...   [click here for more]
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Gravediggers (1996) #4

Gravediggers (1996) #4


If Cohen and Colozzo thought that finding Colbert's daughter would get them answers to his murder, they were wrong. Maybe dead wrong. Jeanne Colbert can help them follow her father's decades-old trail of blackmail, deceit and espionage, but none of them know who's waiting at the end of that trail. It may be someone close -- very close -- to Roche, to Jeanne, to Colbert himself. Cohen will need all...   [click here for more]
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H.A.R.D. Corps (1992-1995) #1

H.A.R.D. Corps (1992-1995) #1


Maniac, Hammerhead, Shakespeare, Superstar and Gunslinger— brought back to life from a comatose state by Omen Enterprises with bleeding-edge technology neural implants that allow them to mimic Harbinger abilities one at a time. Their mission: to oppose the machinations of Toyo Harada and the Harbinger Foundation. Together they make up the elite of the Harbinger Active Resistance Division— the H.A.R.D....   [click here for more]
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H.A.R.D. Corps (1992-1995) #10

H.A.R.D. Corps (1992-1995) #10


To challenge a prehistoric menace, The H.A.R.D. Corps team storms a subterranean laboratory in the mountains of Colorado. There they find bloodshed, a carpet of bones, and a mysterious alien working in the basement. Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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H.A.R.D. Corps (1992-1995) #11

H.A.R.D. Corps (1992-1995) #11


The team put their powers to the test in a booby-trapped ghost town named – affectionately -- “Slaughter Street”. With a saboteur in their midst, a routine field test turns deadly. Can the H.A.R.D. Corps survive, unmask their amorphous assassin, and more importantly, help Hotshot move into her new condo? Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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H.A.R.D. Corps (1992-1995) #12

H.A.R.D. Corps (1992-1995) #12


Dispatched to a research complex in Tennessee, the team investigates a case of corporate subterfuge at Omen Enterprises, pitting them against the shapeshifting Otherman. Elsewhere, Flatline makes a startling discovery at an Iowa dairy farm. Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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H.A.R.D. Corps (1992-1995) #13

H.A.R.D. Corps (1992-1995) #13


When Flatline is taken hostage, the H.A.R.D. Corps team attempts a daring rescue. As rising tensions within the team come to a head, a team member falls in action. Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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H.A.R.D. Corps (1992-1995) #14

H.A.R.D. Corps (1992-1995) #14


The team grieves, but it's time to get back into action! The team infiltrates a Harbinger base to find out what could be disrupting their cybernetic implants and come face to face with technological wizard Earl “Midnight” Simkus and the Star Squad. Plus, could Superstar’s death have been an inside job? Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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H.A.R.D. Corps (1992-1995) #15

H.A.R.D. Corps (1992-1995) #15


Prison Break! The team is captured by Earl “Midnight” Simkus, and Hotshot uses her powers of persuasion to stage a daring escape. Secrets are unraveled once the news of Toyo Harada's coma comes to light. Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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H.A.R.D. Corps (1992-1995) #16

H.A.R.D. Corps (1992-1995) #16


The Omen Corporation has a new member, a defector from Dr. Silk's Webnet. When a covert extraction is needed the H.A.R.D. Corps goes in. But what should be a cakewalk quickly turns into an all out battle against the ninjas of Webnet! Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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H.A.R.D. Corps (1992-1995) #17

H.A.R.D. Corps (1992-1995) #17


It's H.A.R.D. Corps versus the Armorines, Round 1! When the Armorines lure the team to an abandoned airfield in the swamps outside Miami, the two powerhouses face off. Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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