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ICv2's Internal Correspondence #85

ICv2's Internal Correspondence #85


Internal Correspondence #85 covers the business of hobby games, comics, graphic novels, and manga. This issue includes new 2013 market size estimates for both the games (in five categories) and comics (in three categories) markets in the U.S. and Canada. Also inside reporting on the markets and Top Properties in the Spring season, reviews, and Pick Hits to Click for Fall 2014. ...   [click here for more]
ICv2  $9.99

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ICv2's Internal Correspondence #86

ICv2's Internal Correspondence #86


Internal Correspondence #86 covers the hobby game and graphic novel (including manga) markets. This issue includes market reports on the Summer season for both games and comics, our evaluations of current trends, a look at what’s selling and why, feature articles, and the Pick Hits to Click for Spring 2015. ...   [click here for more]
ICv2  $9.99

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ICv2's Internal Correspondence #87

ICv2's Internal Correspondence #87


Internal Correspondence #87 covers the hobby game and graphic novel (including manga) markets. This issue includes market reports on the Fall/Holiday period for both games and comics, our evaluations of current trends, a look at what’s selling and why, feature articles, and the Pick Hits to Click for Summer 2015. ...   [click here for more]
ICv2  $9.99

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ICv2's Internal Correspondence #88

ICv2's Internal Correspondence #88


Internal Correspondence #88 covers the business of hobby games, comics and graphic novels, and manga. This issue includes new 2014 market size estimates for both the hobby games (in five categories) and comics (in three categories) markets in the U.S. and Canada. Also inside reporting on the markets and Top Properties in the Spring season, reviews, and Pick Hits to Click for Fall 2015. ...   [click here for more]
ICv2  $9.99

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ICv2's Internal Correspondence #89

ICv2's Internal Correspondence #89


Internal Correspondence #89 covers the hobby game and graphic novel (including manga) markets. This issue includes a look at the hobby game market from 2008-2015, Top Game for Fall 2015, Hobby Game Picks Hits for Summer 2016, Top GN/Manga Franchises for Fall 2015, GN/Manga Pick Hits, feature articles, and reviews. ...   [click here for more]
ICv2  $9.99

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ICv2's Internal Correspondence #90

ICv2's Internal Correspondence #90


Internal Correspondence #90 covers the hobby game and graphic novel (including manga) markets. This issue includes: 2015 market size estimates for both the comics and graphic novel the and hobby game markets, Top Game Picks for Fall 2016, Hobby Game Top 10 charts for Summer 2016, Top GN/Manga Picks for Fall 2016, Top 10 GN/Manga Franchises for Spring 2016, feature articles, and reviews. ...   [click here for more]
ICv2  $9.99

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ICv2's Internal Correspondence #92

ICv2's Internal Correspondence #92


This issue includes: 2016 market size estimates for both the comics and graphic novel and hobby game markets, Top Game Picks for Fall 2017, Hobby Game Top 10 charts for Spring 2017, Top 10 GN/Manga Franchises for Spring 2017, feature articles, and reviews. ...   [click here for more]
ICv2  $9.99

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Internal Correspondence #78 (Comics and Graphic Novels, Movies & TV)

Internal Correspondence #78 (Comics and Graphic Novels, Movies & TV)


Internal Correspondence #78 (Comics and Graphic Novels, Movies & TV) covers the business of comics and graphic novels, manga, and TV/movie products. This issue includes the full year and Fall 2011 market reports for graphic novels, a look at what’s selling and why, a review of current geek culture TV shows and shows in development, a look ahead to key movies from March through December...   [click here for more]
ICv2  $7.99

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Internal Correspondence #78 (Complete)

Internal Correspondence #78 (Complete)


Internal Correspondence #78 covers the hobby game market and graphic novels, manga, and movie/TV products. This issue includes the full year and Fall 2011 market reports for both graphic novels and games, a look at what’s selling and why, a review of current geek culture TV shows and shows in development, a look ahead to key movies from March through December 2012, and the Pick Hits to...   [click here for more]
ICv2  $9.99

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Internal Correspondence #78 (Hobby Games)

Internal Correspondence #78 (Hobby Games)


Internal Correspondence #78 (Hobby Games) covers the hobby game business. This issue includes the full year and Fall 2011 market reports for five categories of hobby games, a look at what’s selling and why, and the Pick Hits to Click for Summer 2012. ...   [click here for more]
ICv2  $7.99

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Internal Correspondence #79 (Comics and Graphic Novels, Movies & TV)

Internal Correspondence #79 (Comics and Graphic Novels, Movies & TV)


Internal Correspondence #79 covers the hobby game market and graphic novels, manga, and movie/TV products. This issue includes the Spring 2012 market reports for both graphic novels and games, a look at what’s selling and why, a review of current geek culture TV shows and shows in development, a look ahead to key movies through Q2 2013, and the Pick Hits to Click for Fall 2012. ...   [click here for more]
ICv2  $7.99

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Internal Correspondence #79 (Complete)

Internal Correspondence #79 (Complete)


Internal Correspondence #79 covers the hobby game market and graphic novels, manga, and movie/TV products. This issue includes the Spring 2012 market reports for both graphic novels and games, a look at what’s selling and why, a review of current geek culture TV shows and shows in development, a look ahead to key movies through Q2 2013, and the Pick Hits to Click for Fall 2012. ...   [click here for more]
ICv2  $9.99

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Internal Correspondence #79 (Hobby Games)

Internal Correspondence #79 (Hobby Games)


Internal Correspondence #79 (Hobby Games) covers the hobby game business. This issue includes the Spring market reports for five categories of hobby games, a look at what’s selling and why, and the Pick Hits to Click for Spring Fall 2012. ...   [click here for more]
ICv2  $7.99

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Internal Correspondence #80 (Comics and Graphic Novels, Movies & TV)

Internal Correspondence #80 (Comics and Graphic Novels, Movies & TV)


Internal Correspondence #80 (Comics and Graphic Novels, Movies & TV) covers the business of comics and graphic novels, manga, and TV/movie products. This issue includes the Summer market reports for both graphic novels and games, a look at what’s selling and why, a review of current geek culture TV shows and shows in development, a look ahead to key movies through Fall 2013, and...   [click here for more]
ICv2  $7.99

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Internal Correspondence #80 (Complete)

Internal Correspondence #80 (Complete)


Internal Correspondence #80 (Complete) covers the hobby game business and the business of comics and graphic novels, manga, and TV/movie products. This issue includes the Summer market reports for five categories of hobby games, a look at what’s selling and why, and the Pick Hits to Click for Spring 2013. Also includes the Summer market reports for both graphic novels and games, a look...   [click here for more]
ICv2  $9.99

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Internal Correspondence #80 (Hobby Games)

Internal Correspondence #80 (Hobby Games)


Internal Correspondence #80 (Hobby Games) covers the hobby game business. This issue includes the Summer market reports for five categories of hobby games, a look at what’s selling and why, and the Pick Hits to Click for Spring 2013. ...   [click here for more]
ICv2  $7.99

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Internal Correspondence #81 (Comics and Graphic Novels, Movies & TV)

Internal Correspondence #81 (Comics and Graphic Novels, Movies & TV)


Internal Correspondence #81 covers the hobby game market on one side and graphic novels, manga, and movie/TV products on the other. This issue includes the Fall and full year market reports for graphic novels, a look at what’s selling and why, a review of current geek culture TV shows and shows in development, a look ahead to key movies through Fall 2013, and the Pick Hits to Click...   [click here for more]
ICv2  $7.99

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Internal Correspondence #81 (Complete)

Internal Correspondence #81 (Complete)


Internal Correspondence #81 covers the hobby game market on one side and graphic novels, manga, and movie/TV products on the other. This issue includes the Fall and full year market reports for both graphic novels and games, a look at what’s selling and why, a review of current geek culture TV shows and shows in development, a look ahead to key movies through Fall 2013, and the Pick...   [click here for more]
ICv2  $9.99

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Internal Correspondence #81 (Hobby Games)

Internal Correspondence #81 (Hobby Games)


Internal Correspondence #81 covers the hobby game market. This issue includes the Fall and full year market reports games and the Pick Hits to Click for Summer 2013. ...   [click here for more]
ICv2  $7.99

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Internal Correspondence #82 (Comics and Graphic Novels, Movies & TV)

Internal Correspondence #82 (Comics and Graphic Novels, Movies & TV)


Covering graphic novels, manga, movies, DVDs, and TV. This issue includes the Spring market reports for graphic novels; a look at what’s selling and why; a review of Small Screen Sales Drivers, a look ahead to key movies through the rest of 2013 and the first half of 2014; and the Pick Hits to Click for Fall 2013. ...   [click here for more]
ICv2  $7.99

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Internal Correspondence #82 (Complete)

Internal Correspondence #82 (Complete)


Internal Correspondence #82 is a flip book that covers the hobby game market on one side and graphic novels, manga, movies, DVDs, and TV on the other. This issue includes the Spring market reports for both graphic novels and games; a look at what’s selling and why; a review of Small Screen Sales Drivers, a look ahead to key movies through the rest of 2013 and the first half of 2014; and...   [click here for more]
ICv2  $9.99

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Internal Correspondence #82 (Hobby Games)

Internal Correspondence #82 (Hobby Games)


Internal Correspondence #82 covers the hobby game market. This issue includes the Spring market report for games and the Pick Hits to Click for Fall 2013. ...   [click here for more]
ICv2  $7.99

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Internal Correspondence #83 (Comics and Graphic Novels, Movies & TV)

Internal Correspondence #83 (Comics and Graphic Novels, Movies & TV)


Internal Correspondence #83 (Comics and Graphic Novels, Movies & TV) covers the business of comics and graphic novels, manga, and TV/movie products. This issue includes the Summer market reports for graphic novels ; a look at what’s selling and why; a review of Small Screen Sales Drivers, a look ahead to key movies through the rest of 2013 and well into 2014; and the Pick Hits to...   [click here for more]
ICv2  $7.99

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Internal Correspondence #83 (Complete)

Internal Correspondence #83 (Complete)


Internal Correspondence #83 is a flip book that covers the hobby game market on one side and graphic novels, manga, movies, DVDs, and TV on the other. This issue includes the Summer market reports for both graphic novels and games; a look at what’s selling and why; a review of Small Screen Sales Drivers, a look ahead to key movies through the rest of 2013 and well into 2014; and the Pick...   [click here for more]
ICv2  $9.99

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Internal Correspondence #83 (Hobby Games)

Internal Correspondence #83 (Hobby Games)


Internal Correspondence #83 (Hobby Games) covers the hobby game business. This issue includes the Summer market reports for five categories of hobby games, a look at what’s selling and why, reviews, and the Pick Hits to Click for Spring 2014. ...   [click here for more]
ICv2  $7.99

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Internal Correspondence #84 (Comics and Graphic Novels, Movies & TV)

Internal Correspondence #84 (Comics and Graphic Novels, Movies & TV)


Internal Correspondence #84 (Comics and Graphic Novels, Movies & TV) covers the business of comics, graphic novels, and manga. This issue includes the 2013 market reports for graphic novels ; a look at what’s selling and why; numerous reviews; the ICv2 Top Properties for Winter 2013; and the Pick Hits to Click for Summer 2014. ...   [click here for more]
ICv2  $7.99

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Internal Correspondence #84 (Complete)

Internal Correspondence #84 (Complete)


Internal Correspondence #84 is a flip book that covers the hobby game market on one side and graphic novels, and manga on the other. This issue includes the 2013 market reports for both graphic novels and games; a look at what’s selling and why; reviews; ICv2 Top GN Properties for Winter 2013;ICv2 Game Best Sellers for Fall 2013; and the Pick Hits to Click for Summer 2014. ...   [click here for more]
ICv2  $9.99

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Internal Correspondence #84 (Hobby Games)

Internal Correspondence #84 (Hobby Games)


Internal Correspondence #84 (Hobby Games) covers the hobby game business. This issue includes the 2013 market reports for five categories of hobby games; a look at what’s selling and why; an interview with Chris Peterson (CEO of Fantasy Flight Games); ICv2 Best Sellers for Fall 2013; and the Pick Hits to Click for Summer 2014. ...   [click here for more]
ICv2  $7.99

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Internal Correspondence (Complete)--Subscription

Internal Correspondence (Complete)--Subscription


The authoritative source on the business of geek culture, including hobby games and comics and graphic novels. Each bi-annual issue includes industry and market information, the ICv2 top products for each hobby games and graphic novel category, ICv2's "Pick Hits to Click" as well as reviews and age guidelines. Subscription includes 2 issues. ...   [click here for more]
ICv2  $17.99

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Print and Digital Trends: The ICv2 White Paper—2013

Print and Digital Trends: The ICv2 White Paper—2013


This PDF is the slide deck of the "Print and Digital Trends" White Paper, presented at the ICv2 Conference held in conjunction with New York Comic Con in October of 2013. It presents a comprehensive look at the comics and graphic novel market in print and digital for 2012 and 2013, with an analysis of long and short term trends driving the market. It is not available for purposes of re-publishing...   [click here for more]
ICv2  $199.00

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