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A Tour of Fabletown: Patterns and Plots in Bill Willingham's Fables

A Tour of Fabletown: Patterns and Plots in Bill Willingham's Fables


In 2002, Vertigo/DC Comics published the first issue of Bill Willingham's Fables. The series imagined the lives of fairy tale figures--Snow White, the Big Bad Wolf, Cinderella and the ubiquitous Prince Charming, among many others--as they made new lives for themselves in modern-day New York City, having fled their storied homeworlds following an invasion. After 150 issues and many awards, Fables concluded...   [click here for more]
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Animators of Film and Television

Animators of Film and Television


Nineteen Artists, Writers, Producers and Others In the words of Walt Disney, "Animation can explain whatever the mind of man can conceive." Part biography, part history, part artistic commentary, this volume looks at major figures in the field of animation and discusses how their contributions have affected the course of the industry--and, in many cases, popular culture...   [click here for more]
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Anime and Memory

Anime and Memory


Aesthetic, Cultural and Thematic Perspectives The theme of memory has played a significant role in anime throughout its evolution as an art form and as popular entertainment. Anime's handling of memory is multifaceted, weaving it into diverse symbolic motifs, narratives and aesthetic issues. This study aims to provide a detailed analysis of a range of anime titles wherein different...   [click here for more]
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Anime and the Art of Adaptation

Anime and the Art of Adaptation


Eight Famous Works from Page to Screen Exploring a selection of anime adaptations of famous works of both Eastern and Western provenance, this book is concerned with appreciating their significance and appeal as independent texts. The author evaluates three aspects of anime adaptation--how anime adaptations develop their original sources in stylistic, aesthetic, and psychological...   [click here for more]
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Anime and the Visual Novel

Anime and the Visual Novel


Narrative Structure, Design and Play at the Crossroads of Animation and Computer Games This book describes the thematic and structural traits of a recent and popular development within the realm of anime: series adapted from visual novels. Visual novels are interactive fiction games in which players creatively control decisions and plot turning points. Endings alter according to the player's choices,...   [click here for more]
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Arthurian Animation

Arthurian Animation


A Study of Cartoon Camelots on Film and Television This is an exploration of the potent blend of Arthurian legend, cartoon animation, and cultural and artistic trends from 1933 to the present. In more than 170 theatrical and televised short cartoons, televised series and specials, and feature-length films from The Sword in the Stone to Shrek the Third--all covered in this book--animators...   [click here for more]
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Beyond Adaptation

Beyond Adaptation


Essays on Radical Transformations of Original Works Some film and novel revisions go so far beyond adaptation that they demand a new designation. This critical collection explores movies, plays, essays, comics and video games that supersede adaptation to radically transform their original sources. Fifteen essays investigate a variety of texts that rework everything from literary...   [click here for more]
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Bushers: Ballplayers Drawn from Left Field

Bushers: Ballplayers Drawn from Left Field


Fifty fictional legendary baseball players and their illustrated biographies. Bushers takes a whimsical look at the Deadball Era, long before free agency, luxury boxes and enormous salaries. It's a wild collection of baseball's greatest goofballs, wannabes, could've-beens and never-was's hailing from every state in the Union--representing actual towns like Nuttsville, Virginia; Parole, Maryland, and...   [click here for more]
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Class, Please Open Your Comics: Essays on Teaching with Graphic Narratives

Class, Please Open Your Comics: Essays on Teaching with Graphic Narratives


Comics and sequential art are increasingly in use in college classrooms. Multimodal, multimedia and often collaborative, the graphic narrative format has entered all kinds of subject areas and its potential as a teaching tool is still being realized. This collection of new essays presents best practices for using comics in various educational settings, beginning with the basics. Contributors explain...   [click here for more]
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Comic Strip Artists in American Newspapers, 1945-1980

Comic Strip Artists in American Newspapers, 1945-1980


Millions of Americans know and love Charlie Brown and Snoopy, Blondie and Dagwood, Doonesbury, Li'l Abner, Garfield, Cathy, Beetle Bailey and other such comic strip characters. Thanks to the cartoonists--the people who have brought and still bring these and other characters to life day after day in the newspapers--the characters have become an entertaining and important part of American culture....   [click here for more]
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Dick Grayson, Boy Wonder: Scholars and Creators on 75 Years of Robin, Nightwing and Batman

Dick Grayson, Boy Wonder: Scholars and Creators on 75 Years of Robin, Nightwing and Batman


Dick Grayson--alter-ego of the original Robin of Batman comics--has gone through various changes in his 75 years as a superhero but has remained the optimistic, humorous character readers first embraced in 1940. Predating Green Lantern and Wonder Woman, he is one of DC Comics' oldest heroes and retains a large and loyal fanbase. The first scholarly work to focus exclusively on the Boy Wonder, this...   [click here for more]
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Disney Voice Actors: A Biographical Dictionary

Disney Voice Actors: A Biographical Dictionary


This biographical dictionary is devoted to the actors who provided voices for all the Disney animated theatrical shorts and features from the 1928 Mickey Mouse cartoon Steamboat Willie to the 2010 feature film Tangled. More than 900 men, women, and child actors from more than 300 films are covered, with biographical information, individual career summaries, and descriptions of the animated characters...   [click here for more]
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Diversity in Disney Films

Diversity in Disney Films


Critical Essays on Race, Ethnicity, Gender, Sexuality and Disability Although its early films featured racial caricatures and exclusively Caucasian heroines, Disney has, in recent years, become more multicultural in its filmic fare and its image. From Aladdin and Pocahontas to the Asian American boy Russell in Up, from the first African American princess in The Princess and the Frog...   [click here for more]
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Drawn from the Classics: Essays on Graphic Adaptations of Literary Works

Drawn from the Classics: Essays on Graphic Adaptations of Literary Works


The graphic novel is the most exciting literary format to emerge in the past thirty years. Among its more inspired uses has been the superlative adaptation of literary classics. Unlike the comic book abridgments aimed at young readers of an earlier era, today's graphic novel adaptations are created for an adult audience, and capture the subtleties of sophisticated written works. This first ever...   [click here for more]
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Enviro-Toons: Green Themes in Animated Cinema and Television

Enviro-Toons: Green Themes in Animated Cinema and Television


This book takes an ecrocritical approach to analytical readings of animated feature films, short subjects and television shows. Beginning with the "simply subversive" environmental messages in the Felix the Cat cartoons of the 1920s, the author examines "green" themes in such popular animated film efforts as Bambi (1942), The Simpsons Movie (2007), Wall-E (2008) and Happy Feet...   [click here for more]
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Fantasy Media in the Classroom: Essays on Teaching with Film, Television, Literature, Graphic Novels and Video Games

Fantasy Media in the Classroom: Essays on Teaching with Film, Television, Literature, Graphic Novels and Video Games


A common misconception is that professors who use popular culture and fantasy in the classroom have abandoned the classics, yet in a variety of contexts--high school, college freshman composition, senior seminars, literature, computer science, philosophy and politics--fantasy materials can expand and enrich an established curriculum. The new essays in this book combine analyses of popular television...   [click here for more]
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Feminism in the Worlds of Neil Gaiman

Feminism in the Worlds of Neil Gaiman


Essays on the Comics, Poetry and Prose This collection of new essays looks carefully at the broad spectrum of Neil Gaiman’s work and how he interacts with feminism. Sixteen diverse essays from Gaiman scholars examine highlights from Gaiman’s graphic novels, short stories, novels, poems and screenplays, and confront the difficult issues he raises, including femininity,...   [click here for more]
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Feminist Fables for the Twenty-First Century: The F Word Project

Feminist Fables for the Twenty-First Century: The F Word Project


This compendium of fables in visual form features women negotiating different types of gender-based violence and inequity in various cultures worldwide. Five graphic narratives expose such issues as femicide, child molestation and female genital mutilation without defining the affected women and girls by their unfortunate circumstances. Highlighting the power of intelligence, humor and decency and...   [click here for more]
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Gothic in Comics and Graphic Novels

Gothic in Comics and Graphic Novels


This book explores the connections between comics and Gothic from four different angles: historical, formal, cultural and textual. It identifies structures, styles and themes drawn from literary gothic traditions and discusses their presence in British and American comics today, with particular attention to the DC Vertigo imprint. Part One offers an historical approach to British and American comics...   [click here for more]
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Grant Morrison and the Superhero Renaissance: Critical Essays

Grant Morrison and the Superhero Renaissance: Critical Essays


Superheroes are enjoying a cultural resurgence, dominating the box office and breaking out of specialty comics stores onto the shelves of mainstream retailers. A leading figure behind the superhero Renaissance is Grant Morrison, long-time architect of the DC Comics' universe and author of many of the most successful comic books in recent years. Renowned for his anarchic original creations--Zenith,...   [click here for more]
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Graphic Novels and Comics in Libraries and Archives

Graphic Novels and Comics in Libraries and Archives


Essays on Readers, Research, History and Cataloging To say that graphic novels, comics, and other forms of sequential art have become a major part of popular culture and academia would be a vast understatement. Now an established component of library and archive collections across the globe, graphic novels are proving to be one of the last kinds of print publications actually gaining...   [click here for more]
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Graphic Novels and Comics in the Classroom

Graphic Novels and Comics in the Classroom


Essays on the Educational Power of Sequential Art Sequential art combines the visual and the narrative in a way that readers have to interpret the images with the writing. Comics make a good fit with education because students are using a format that provides active engagement. This collection of essays is a wide-ranging look at current practices using comics and graphic novels in educational settings,...   [click here for more]
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Hardball Legends and Journeymen and Short-Timers: 333 Illustrated Baseball Biographies

Hardball Legends and Journeymen and Short-Timers: 333 Illustrated Baseball Biographies


This collection of more than 300 graphic biographies (bio-illustrations) of baseball players is a throwback to the illustrated biographies/cartoons seen regularly in newspaper sports sections of the 1930s to 50s. All manner of ballplayers are included from the Hall of Famers (the Legends), to the everyday players (the Journeymen), to the cup-of-coffee guys (the Short-Timers). Almost all of the bio-illustrations...   [click here for more]
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Heroes of Film, Comics and American Culture

Heroes of Film, Comics and American Culture


Essays on Real and Fictional Defenders of Home These essays consider the way that heroes and the domestic spaces they defend have been represented in 20th and early 21st century popular forms, especially film, comic books and material culture. The authors work in various academic disciplines such as English, film studies, history and human geography, thus bringing a rich variety...   [click here for more]
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Investigating Heroes: Essays on Truth, Justice and Quality TV

Investigating Heroes: Essays on Truth, Justice and Quality TV


Premiering in September of 2006, the weekly NBC television series Heroes was an immediate commercial and critical hit, lasting four successful seasons. Heroes follows a group of interrelated characters who discover they have superhuman powers, with each successive episode exploring how these people react to and utilize their powers for good or for evil. This collection of essays explores a variety...   [click here for more]
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It Happens at Comic-Con

It Happens at Comic-Con


Ethnographic Essays on a Pop Culture Phenomenon This collection of 13 new essays employs ethnographic methods to investigate San Diego's Comic-Con International, the largest annual celebration of the popular arts in North America. Working from a common grounding in fan studies, these individual explorations examine a range of cultural practices at an event drawing crowds of nearly...   [click here for more]
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Japanese Aesthetics and Anime: The Influence of Tradition

Japanese Aesthetics and Anime: The Influence of Tradition


This study addresses the relationship between Japanese aesthetics, a field steeped in philosophy and traditional knowledge, and anime, a prominent part of contemporary popular culture. There are three premises: (1) the abstract concepts promoted by Japanese aesthetics find concrete expression at the most disparate levels of everyday life (2) the abstract and the concrete coalesce in the visual...   [click here for more]
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Kermit Culture

Kermit Culture


Critical Perspectives on Jim Henson's Muppets By the end of its five-year run on television, The Muppet Show had transformed its motley cast from fistfuls of felt to multi-media celebrities. Sophisticated and highly individuated, each of the Muppets embodied a conventional character type from classic television comedy. Kermit functioned as straight man to the majority of the show's...   [click here for more]
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Kyoto Animation: A Critical Study and Filmography

Kyoto Animation: A Critical Study and Filmography


Kyoto Animation, a studio with very humble beginnings, has gained recognition the world over as a uniquely inspired and inventive enterprise. This book examines Kyoto Animation's philosophy and creative vision with close reference to its anime. It focuses on the studio's choice of genres, themes and imagery while exploring its maintenance of high production values. The analysis highlights the studio's...   [click here for more]
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Learning from Mickey, Donald and Walt

Learning from Mickey, Donald and Walt


Essays on Disney's Edutainment Films Throughout its long and colorful history, Walt Disney Studios has produced scores of films designed to educate moviegoers as well as entertain them. These productions range from the True-Life Adventures nature documentaries and such depictions of cutting-edge technology as Man in Space and Our Friend the Atom, to wartime propaganda shorts (Education...   [click here for more]
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Machinima: The Art and Practice of Virtual Filmmaking

Machinima: The Art and Practice of Virtual Filmmaking


Unlike traditional animation techniques that use specialized 3D animation software, machinima--a term derived from the words "machine" and "cinema"--records the action in real-time interactive 3D environments, such as those found in video games, to create a cinematic production. No longer solely the province of hard-core gamers, machinima has become central to the convergence...   [click here for more]
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Magic as Metaphor in Anime: A Critical Study

Magic as Metaphor in Anime: A Critical Study


Since its inception as an art form, anime has engaged with themes, symbols and narrative strategies drawn from the realm of magic. In recent years, the medium has increasingly turned to magic specifically as a metaphor for a wide range of cultural, philosophical and psychological concerns. This book first examines a range of Eastern and Western approaches to magic in anime, addressing magical thinking...   [click here for more]
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Not Just Batman's Butler: The Autobiography of Alan Napier

Not Just Batman's Butler: The Autobiography of Alan Napier


In January 1966, Alan Napier became a household name on ABC's hit series Batman (1966-1968) as Alfred Pennyworth, loyal butler to the show's title character. This "overnight success" came after 16 years of stage work (and the occasional film) in his native England and 26 years of film and television work (and the occasional play) in the United States. In the early 1970s, Napier wrote an...   [click here for more]
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Popeye: An Illustrated Cultural History, 2nd edition

Popeye: An Illustrated Cultural History, 2nd edition


It's a rare comic character who can make audiences laugh for well over half a century--but then again, it's a pretty rare cartoon hero who can boast of forearms thicker than his waist, who can down a can of spinach in a single gulp, or who generally faces the world with one eye squinted completely shut. When E.C. Segar's gruff but lovable sailor man first tooted his pipe to the public on January...   [click here for more]
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Sexual Ideology in the Works of Alan Moore

Sexual Ideology in the Works of Alan Moore


Critical Essays on the Graphic Novels Alan Moore, the idiosyncratic, controversial and often shocking writer of such works as Watchmen, The League of Extraordinary Gentlemen, and V for Vendetta, remains a benchmark for readers of comics and graphic novels. This collection investigates the political, social, cultural, and sexual ideologies that emerge from his seminal work, Lost...   [click here for more]
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Soul of the Dark Knight: Batman as Mythic Figure in Comics and Film

Soul of the Dark Knight: Batman as Mythic Figure in Comics and Film


This is a book about the comics genre and language, how these were used to create Batman, and how that character's longevity is largely due to the medium's unique formal qualities. It argues that Batman's core appeal is his mythic nature which allows him to transcend changes in reader tastes, the vicissitudes of the comics industry, and the changing media landscape. While including some historical...   [click here for more]
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Southeast Asian Cartoon Art: History, Trends and Problems

Southeast Asian Cartoon Art: History, Trends and Problems


This is the first overview of cartoon art in this important cultural nexus of Asia. The eight essays provide historical and contemporary examinations of cartoons and comics in Indonesia, the Philippines, Thailand, Cambodia, and Vietnam, and sociocultural and political analyses of cartooning in Singapore, Myanmar, and Malaysia. The collection benefits from hundreds of interviews with Southeast Asia's...   [click here for more]
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Superman on Film, Television, Radio and Broadway

Superman on Film, Television, Radio and Broadway


First introduced in a 1938 comic book, Superman has since become an iconic character in American entertainment. This complete history covers Superman's appearances in film and television, from the 1941 introduction of the first Superman cartoon to the 2006 live-action film Superman Returns. The book includes several rarely seen photographs of the actors who have brought Superman to life for over...   [click here for more]
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Taking South Park Seriously

Taking South Park Seriously


Critical Essays on Television's Shocking Cartoon Series No American television show of the past decade has been vilified as has Comedy Central's South Park. This is the show that has featured, in turn, a nine-year-old boy enmeshed in an affair with Ben Affleck, a maniacal Mel Gibson smearing feces everywhere, and the misadventures of Mr. Hankey, the Christmas Poo, a talking, bouncing,...   [click here for more]
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Teaching Comics and Graphic Narratives

Teaching Comics and Graphic Narratives


Essays on Theory, Strategy and Practice The essays in this collection discuss how comics and graphic narratives can be useful primary texts and learning tools in college and university classes across different disciplines. There are six sections: American Studies Ethnic Studies Women's and Gender Studies Cultural Studies Genre Studies Composition, Rhetoric and Communication With a combination...   [click here for more]
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The Ages of Iron Man: Essays on the Armored Avenger in Changing Times

The Ages of Iron Man: Essays on the Armored Avenger in Changing Times


Billionaire industrialist, cold warrior, weapons designer, alcoholic, philanthropist, Avenger--Tony Stark, alter-ego of Marvel Comics' Iron Man, has played many roles in his five decades as a superhero. From his 1963 comics debut in Tales of Suspense to the recent film adaptations--The Avengers(2012), Iron Man 3(2013)--hundreds of creators have had a hand in writing the character...   [click here for more]
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The Ages of the Avengers: Essays on the Earth's Mightiest Heroes in Changing Times

The Ages of the Avengers: Essays on the Earth's Mightiest Heroes in Changing Times


Comic book audience expectations have fluctuated dramatically through the years, and comic book creators have had to adapt to shifting hopes, fears and concerns among readers. One of Marvel Comic's most popular franchises for five decades, The Avengers have always been reflective of their times, and have adapted to an evolving readership to remain relevant. This collection of fresh essays by popular...   [click here for more]
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The Ages of the X-Men: Essays on the Children of the Atom in Changing Times

The Ages of the X-Men: Essays on the Children of the Atom in Changing Times


The X-Men comic book franchise is one of the most popular of all time and one of the most intriguing for critical analysis. With storylines that often contain overt social messages within its "mutant metaphor," X-Men is often credited with having more depth than the average superhero property. In this collection, each essay examines a specific era of the X-Men franchise in relationship...   [click here for more]
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The Animated Film Encyclopedia: A Complete Guide to American Shorts, Features and Sequences, 1900-1999, 2d ed.

The Animated Film Encyclopedia: A Complete Guide to American Shorts, Features and Sequences, 1900-1999, 2d ed.


A Complete Guide to American Shorts, Features and Sequences, 1900-1999, 2d ed In the course of its rich history, cinematic animation has developed from silent monochrome images to sound-filled shorts that ran theatrically with newsreels and adventure serials, and ultimately to prestigious feature films like Disney's Fantasia. This second edition of The Animated Film Encyclopedia: 1900-1979...   [click here for more]
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The Ascendance of Harley Quinn: Essays on DC's Enigmatic Villain

The Ascendance of Harley Quinn: Essays on DC's Enigmatic Villain


Since her first appearance in 1992, Harley Quinn—eccentric sidekick to the Joker—has captured the attention of readers like few new characters have in eight decades of Batman comics. Her bubbly yet malicious persona has earned her a loyal and growing fan base as she has crossed over into television, theater, video games, and film. In this collection of new essays, contributors explore...   [click here for more]
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The Buffyverse Catalog

The Buffyverse Catalog


A Complete Guide to Buffy the Vampire Slayer and Angel in Print, Film, Television, Comics, Games and Other Media, 1992-2010 This bibliographic guide covers the "Buffyverse"--the fictional worlds of the acclaimed television series Buffy the Vampire Slayer (1997-2003) and its spinoff Angel (1999-2004), as well as the original Buffy feature film of 1992. It is the largest...   [click here for more]
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The Comic Art of War: A Critical Study of Military Cartoons, 1805-2014

The Comic Art of War: A Critical Study of Military Cartoons, 1805-2014


For military cartoonists the absurdity of war inspires a laugh-or-cry response and provides an endless source of un-funny amusement. Cartoons by hundreds of artists-at-arms from more than a dozen countries and spanning two centuries are included in this study--the first to consider such a broad range of military comics. War and military life are examined through the inside jokes of the men and...   [click here for more]
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The Comics of Joss Whedon: Critical Essays

The Comics of Joss Whedon: Critical Essays


A great deal of scholarship has focused on Joss Whedon's television and film work, which includes Buffy the Vampire Slayer, Firefly, Doctor Horrible's Sing-Along Blog, The Cabin in the Woods and The Avengers. But Whedon's work in the world of comics has largely been ignored. He created his own dystopian heroine, Fray, assembled the goofy fannish heroes of Sugarshock, and wrote arcs for Marvel's...   [click here for more]
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The Law for Comic Book Creators

The Law for Comic Book Creators


Essential Concepts and Applications Since the creation of the comic book, there has been a lot of legal conflict and confusion where concepts such as public domain, unincorporated entities and moral rights are involved. As a result, comics creators are frequently concerned about whether they are protecting themselves. There are many questions and no single place to find the answers--that...   [click here for more]
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The Meaning of Superhero Comic Books

The Meaning of Superhero Comic Books


For decades, scholars have been making the connection between the design of the superhero story and the mythology of the ancient folktale. Moving beyond simple comparisons and common explanations, this volume details how the workings of the superhero comics industry and the conventions of the medium have developed a culture like that of traditional epic storytelling. It chronicles the continuation...   [click here for more]
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