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Adam Among The Gods

Adam Among The Gods


Adam is the First, science's revered first immortal before the rise of the New Humans. Ugly and deformed, his sacrifice leads to the perfect race of godlike people that inhabit the world around him. While he is now worshiped as the first and undying, he is also hopelessly alone. Adam Among The Gods is a sci-fi tale explores the evolving standards of beauty and perfection and how those choices could...   [click here for more]
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Ageless #1

Ageless #1


For almost a century, St. John thought his life was over. As it turns out, it was just on hold. When he and his former commander discovers an old friend brutally murdered, they embark on a journey to uncover the truth about the death of their friend, which soon turns out to be a small part of a much bigger game. For St. John and a group of others are immortals and their time to hide away in this modern...   [click here for more]
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Ageless #2

Ageless #2


For almost a century, St. John thought his life was over. As it turns out, it was just on hold. When he and his former commander discovers an old friend brutally murdered, they embark on a journey to uncover the truth about the death of their friend, which soon turns out to be a small part of a much bigger game. For St. John and a group of others are immortals and their time to hide away in this modern...   [click here for more]
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Ageless #3

Ageless #3


For almost a century, St. John thought his life was over. As it turns out, it was just on hold. When he and his former commander discovers an old friend brutally murdered, they embark on a journey to uncover the truth about the death of their friend, which soon turns out to be a small part of a much bigger game. For St. John and a group of others are immortals and their time to hide away in this modern...   [click here for more]
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Caliber Rounds #1 - FREE

Caliber Rounds #1 - FREE


Caliber Rounds is a monthly 'magazine' spotlighting Caliber's creators and titles with interviews, profiles, previews, and more. This first issue clocks in at a large 38 pages with interviews from Kevin Van Hook on doing Rocky Horror Picture Show, Ben Sherrill and his Ballad of Rory Hawkins, Mayen Briem on the genesis of Horror City, and Steve Jones takes a look at Dracula and wants to know why the...   [click here for more]
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Caliber Rounds #2 - FREE

Caliber Rounds #2 - FREE


The second issue of the FREE "magazine" of Caliber Rounds profiling Caliber Comic creators and titles. In this issue, we take a look at Caliber's war comics plus interviews with Wayne Vansant and Don Lomax. Also, a profile on the Sin Eternal series, which is a modern updating of Dante's Inferno. Tony Miello starts off his regular Gapo the Clown all new feature and for our bonus this issue,...   [click here for more]
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Caliber Rounds #3 - FREE

Caliber Rounds #3 - FREE


This third issue of the free Caliber Rounds "magazine" is a special issue that spotlights four of our writers and the thought process in developing their respective series. Continuing the spotlighting of Caliber's creators and titles, this issue also features the continuation of Caliber's history, a look at some numbers of Caliber, Tony Meillo's Gapo the Clown new strip, and a special bonus...   [click here for more]
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Caliber Rounds #4 - FREE

Caliber Rounds #4 - FREE


Issue Four of the free Caliber Rounds "magazine" features a preview of titles released in the Fall of 2015. Taking a look at such titles as Bayani and The Nine Daughters of the Moon, Killing Castro, The SixSmiths, Boy Zero, and The God Child. In addition, an all new Gapo the Clown strip and publisher Gary Reed continues his "History of Caliber Comics". Concluding with part two...   [click here for more]
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Caliber Rounds #5 - FREE

Caliber Rounds #5 - FREE


Caliber Rounds #5 presents an inside look at Caliber's anthologies with a focus on two horror anthologies, Danny Boyd's Chillers and Mayem Brien's Horror City. Chillers are all new stories centered around the theme of the Chillers feature film movie released by legendary Troma Films. While Horror City features gripping short stories from a team of interenational artists and writers. Both feature a...   [click here for more]
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Caliber Rounds #6 - FREE

Caliber Rounds #6 - FREE


This issue of Caliber Rounds takes a look at the long running series, Saint Germaine. A figure shrouded in history, this is Gary Reed’s take on the mysterious immortal. In addition to a look at the storylines of the series illustrated by Vince Locke and Andy Bennett and guest stars, there is a bonus story on Saint Germaine. Also included is a look at Gary Scott Beatty’s Jazz series and...   [click here for more]
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Caliber Rounds #7 - FREE

Caliber Rounds #7 - FREE


This Special Summer Preview issue takes a look at some of the exciting upcoming titles from Caliber Comics. Contained within are preview pages, interviews, and more information on the following books: Squalor, Untouchables, Disciples, P.I. Jane, Salt, and Amongst the Stars. Plus a bonus story of the prelude to Inferno and of course the continuation of the History of Caliber from publisher Gary Reed....   [click here for more]
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Caligari 2050

Caligari 2050


In the year 2050, the machinations of a corrupt government and a city’s financial/political leaders create the power of population mind control. But one of the inhabitants of New city is still seemingly acting under his own control and is killing the evil backers of Sigmark Industries...one by one. What or who, is causing the somnambulist, Caesar, to stalk the night in search of his next victim?...   [click here for more]
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Carbon (Graphic Novel)

Carbon (Graphic Novel)


What if there really was a Garden of Eden - a place with a history before the first people we know of? A civilization cursed, entombed in carbon and banished underground for breaking their own commandment to live in balance with the Earth. When an evil coal operator discovers that this "sacred" carbon can burn forever, he will sacrifice the land and the people to extract the full deposit....   [click here for more]
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Daemonstorm #1

Daemonstorm #1


Issue 1 of 2 Cassian LaBounty was the model StormWalker but even he cannot stand against the discovery of Ebonous by the spacefaring Numenians and their eventual downfall and destruction by its terrible and ravenous effects. Daemonstorm #1 launched the story and it continued on in other Caliber titles such as Deadworld, Oz, Realm, and Kilroy, before concluding in issue 2, The Stormwalkers....   [click here for more]
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Daemonstorm - Stormwalker

Daemonstorm - Stormwalker


Issue 2 of 2 Daemonstorm: The Stormwalkers. The conclusion to the epic cross over saga that snaked its way through various Caliber titles. Serving as the bookend to the first issue, this issue wraps up the battle against the impossible to stop Daemonstorm. ...   [click here for more]
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Heroes and Horrors

Heroes and Horrors


From award winning veteran comic writer Steven Philip Jones comes NINE rarely seen or never-before-published heroic and horrifying comic stories. Portraying these entertaining stories is art by Christopher Jones (Young Justice), Dan Jurgens (Death of Superman), Octavio Cariello (The Action Bible), S. Clarke Hawbaker (Nomad), and many more! With a foreword by Phil Hester (Green Arrow, Batman, Daredevil,...   [click here for more]
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Indie Comics #1

Indie Comics #1


The anthology so big it could only debut as a double size issue. The adventure begins when Rick Bonn asks “Why Did the Caveman Cross the Sea?” Brad Olrich’s mercenaries attempt a raid on Rectory VII, “At Galaxy’s Core.” Terry Cronin plunges three college students on spring break into an underground world of bloodsucking women. Gary Scott Beatty follows The Maketch...   [click here for more]
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Indie Comics #2

Indie Comics #2


Double sized anthology series. The adventure continues when Rick Bonn’s savage caveman Rohrr! Seeks companionship! Then Gary Scott Beatty turns a Japanese legend to the dark side in “The Deadly Passion of Vega and Altair!” Brad Olrich’s ill-fated mercenary raid concludes “At Galaxy’s Core!” Terry Cronin’s spring breakers are caught between fangs, tattoos...   [click here for more]
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Indie Comics #3

Indie Comics #3


Double sized adventure, eldritch horror, mob war and gripping sci-fi fill the pages of indie’s hottest new anthology! Street magic versus zombies in Gary Scott Beatty’s “To Hell!” Paul Bradford’s mobs battle for territory in “Hostile Takeover!” Pulp covers are the inspiration for Gary Scott Beatty’s future fiction “Captain!” Rick Bonn’s...   [click here for more]
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Level X #1

Level X #1


Level X (Part 1 of 2 - Double-size issue) Experience the next level of consciousness...the level where dreams blend with reality, where the power of the mind manifests imagination, where a mere thought can bring salvation...or death. Beyond the level of dream, further than the realm of imagination, it is Level X. Six test subjects are plunged into a living nightmare as they are sucked into the...   [click here for more]
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Level X #2

Level X #2


DOUBLE-SIZE ISSUE. Six volunteers take part in a unique trial study. They are hooked up to a special super computer that will monitor and analyze their dreams. However a glitch in the “dream machine” plunges the subjects into a comatose stasis and their personalities as well are drawn into the machine, only to be manifested in the dreams themselves. Experience the next...   [click here for more]
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Mythos: Lovecraft's Worlds (Graphic Novel)

Mythos: Lovecraft's Worlds (Graphic Novel)


Remembered as the father of modern horror, H.P. Lovecraft is best known for tales of terror, cosmic abominations and especially his most famous creation, the dreaded Cthulhu! Few realize, however, the true creative breadth and depth spanned by Lovecraft, who penned stories of horror but also of fantasy, science fiction and even humor. Within Mythos, writer Brandon Barrows and artist Hugo Petrus go...   [click here for more]
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Orlak (Graphic Novel)

Orlak (Graphic Novel)


In a future society where the rules are enforced by an Orwellian society during the daytime and the gangs of rebellious youth at night, Orlak finds himself wandering aimlessly with no memory of his past life. Having escaped from the retention area simply known as the Center, Orlak horrifyingly discovers that his hands have been replaced by metal claws. But this is only the beginning to Orlak’s...   [click here for more]
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Salvaged: Unit Primes (Graphic Novel)

Salvaged: Unit Primes (Graphic Novel)


Salvaged is an epic sci-fi adventure about a man's quest to stop the mysterious planet killing machines known as the Unit Primes. The first story arc focuses on L-Bee, a young boy who survives the destruction of his planet by a Unit Prime, only to find himself aboard a space freighter of aliens banded together by their desire to stop the Unit Primes at any cost. The second story catches up with L-Bee...   [click here for more]
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Squalor #1

Squalor #1


"Quiet Island" Welcome to A-Time, not another dimension, not a parallel world, but your very own neighborhood bereft of linear time! Here, past, present and future merge like expressway off-ramps. Here, bestial six legged Quirks can alter the future, Glitches of powerful emotion swarm once-stable lives, and Archetypes leave (big) footprints. After a nervous breakdown, genius double-doctorate...   [click here for more]
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Squalor #2

Squalor #2


"The Tao of Tippicks" Welcome to A-Time, not another dimension, not a parallel world, but your very own neighborhood bereft of linear time! Here, past, present and future merge like expressway off-ramps. Here, bestial six legged Quirks can alter the future, Glitches of powerful emotion swarm once-stable lives, and Archetypes leave (big) footprints. After a nervous breakdown, genius double-doctorate...   [click here for more]
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Squalor #3

Squalor #3


"Jokerman". Welcome to A-Time, not another dimension, not a parallel world, but your very own neighborhood bereft of linear time! Here, past, present and future merge like expressway off-ramps. Here, bestial six legged Quirks can alter the future, Glitches of powerful emotion swarm once-stable lives, and Archetypes leave (big) footprints. After a nervous breakdown, genius double-doctorate...   [click here for more]
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Squalor #4

Squalor #4


"Masters of the Dance". Welcome to A-Time, not another dimension, not a parallel world, but your very own neighborhood bereft of linear time! Here, past, present and future merge like expressway off-ramps. Here, bestial six legged Quirks can alter the future, Glitches of powerful emotion swarm once-stable lives, and Archetypes leave (big) footprints. After a nervous breakdown, genius double-doctorate...   [click here for more]
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Squalor (Graphic Novel)

Squalor (Graphic Novel)


Welcome to A-Time, not another dimension, not a parallel world, but your very own neighborhood bereft of linear time! Here, past, present and future merge like expressway off-ramps. Here, bestial six legged Quirks can alter the future, Glitches of powerful emotion swarm once-stable lives, and Archetypes leave (big) footprints. After a nervous breakdown, genius double-doctorate Harry Keller wasn’t...   [click here for more]
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Tatters

Tatters


He died. He came back. Now he has outlived his own identity. Is he willing to die....again? The year is 2025. The place is New Columbia, the nation’s capital. It has been constructed over what was once Denver, Colorado. The United States has suffered the extremeness of polarization. Factions separated by race, politics, religion, and special interests have turned the melting pot...   [click here for more]
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The Assemblers #1

The Assemblers #1


First issue! "Witching Time!" October 30th, 2151. Devil’s Night. Traditionally a celebration of havoc, the night before Halloween has long been dedicated to spray paint and fire, to the destruction of property for its own sake. And the impulse behind this frenzied "holiday" is alive and well in the 22nd century. But mischief in the futuristic Age of Nanotechnology is complicated....   [click here for more]
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The Assemblers #2

The Assemblers #2


Part Two! "Brief Candle" October 30th, 2151. Devil’s Night. Traditionally a celebration of havoc, the night before Halloween has long been dedicated to spray paint and fire, to the destruction of property for its own sake. And the impulse behind this frenzied "holiday" is alive and well in the 22nd century. But mischief in the futuristic Age of Nanotechnology is complicated....   [click here for more]
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The Assemblers #2

The Assemblers #2


Part Two! "Brief Candle" October 30th, 2151. Devil’s Night. Traditionally a celebration of havoc, the night before Halloween has long been dedicated to spray paint and fire, to the destruction of property for its own sake. And the impulse behind this frenzied "holiday" is alive and well in the 22nd century. But mischief in the futuristic Age of Nanotechnology is complicated....   [click here for more]
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The Assemblers #3

The Assemblers #3


Part Three! "When Churchyards Yawn" October 30th, 2151. Devil’s Night. Traditionally a celebration of havoc, the night before Halloween has long been dedicated to spray paint and fire, to the destruction of property for its own sake. But mischief in the futuristic Age of Nanotechnology is complicated. For young vandals Bardo, Shiyu, and Dwyer, visionary tactics may not be enough. To...   [click here for more]
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The Assemblers #4

The Assemblers #4


Exciting conclusion! October 30th, 2151. Devil’s Night. Traditionally a celebration of havoc, the night before Halloween has long been dedicated to spray paint and fire, to the destruction of property for its own sake. And the impulse behind this frenzied "holiday" is alive and well in the 22nd century. But mischief in the futuristic Age of Nanotechnology is complicated. For young vandals...   [click here for more]
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The Assemblers (Graphic Novel)

The Assemblers (Graphic Novel)


October 30th, 2151. Devil’s Night. Traditionally a celebration of havoc, the night before Halloween has long been dedicated to spray paint and fire, to destruction for its own sake. The impulse behind this frenzied holiday is alive and well in the 22nd century. But mischief in the Age of Nanotechnology is complicated. For young gifted vandals Bardo, Shiyu, and Dwyer, visionary tactics may not...   [click here for more]
Caliber Comics  $12.99 $6.99

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The Disciples #1

The Disciples #1


Issue 1 "The Magician", Part One. The members of the Disciples are introduced and include A young girl who discovers her incredible powers are also something else - uncontrollable; a failed entertainer who holds the secret of stopping the pending onslaught...but no one will listen; an ancient old woman who struggles to hold everything together and wonders what will happen...   [click here for more]
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The Disciples #2

The Disciples #2


Issue 2 "The Magician", Part Two. With the death of one of their members, The Disciples look for new recruits. It’s chaos versus order, evil versus good, and new magic against the ancient arcane arts. Can the Magician, banned from the group, prove strong enough to save the team from total destruction? While the mysterious Knights Templer continue to put their plan...   [click here for more]
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The Disciples #3

The Disciples #3


Issue 3 “Wheel of Fortune”. The group plans the rescue of Suzi from the grip of the Valetta Corporation so Mister Nunsthorpe is set to track her down. The mysterious hideously disfigured killer is steepted in his own blend of black arts and travels to Las Vegas to hunt down Eden and Psiren. Overview So, you think you know the truth about magic? Wicca,...   [click here for more]
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The Disciples #4

The Disciples #4


Issue 4 "Viva Las Vegas". The mysterious hideously disfigured killer tracks down his prey in Las Vegas in order to extract his revenge. Internal disagreements within the Disciples group continue to surface and the only way to stop today's events from happening may be found in the Vegas past. It all comes to a head in the exciting conclusion of this initial 4 issue story...   [click here for more]
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The Disciples (Graphic Novel)

The Disciples (Graphic Novel)


So, you think you know the truth about magic? Wicca, Voodoo, Chaos, Tarot...call it what you will...but it is much different than believed. There are fundamental elements at work on our everyday lives so powerful, so dangerous and cosmic, and they threaten to tear the very fabric of reality asunder. But who guards us against this impending onslaught? The Disciples, a misfit group of old and new school...   [click here for more]
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The Searchers #1

The Searchers #1


Before there was The League of Extraordinary Gentlemen there was The Searchers. The Searchers #1 of 4 Real-life descendants of H.G. Wells, Jules Verne, Sir Arthur Conan Doyle, H. Ryder Haggard and Edgar Rice Burroughs’ greatest characters must band together in a mutual quest for not only their own survival, but that of reality itself. Led by a mysterious figurehead,...   [click here for more]
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The Searchers #2

The Searchers #2


SEARCHERS #2 of 4 The group, led by Professer Challenger, head toward to the Arctic where they witness the death of one of their members as they race to find the secret which will unveil the past that eludes them. At death’s door, they find what they’re looking for...The Nautilus, formerly commanded by the legendary Captain Nemo. Overview They were...   [click here for more]
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The Searchers #3

The Searchers #3


SEARCHERS #3 of 4 As the team takes over the Nautilus to carry on their mission, they find themselves attacked by a modern day submarine and they come face to face with their previously unknown nemesis. And what about the Time Traveler? What plans is he hatching? Overview They were descendants of some of the greatest adventurers in literature from some of the...   [click here for more]
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The Searchers #4

The Searchers #4


SEARCHERS #4 of 4 The epic battle between two of fiction’s greatest characters yet in this world, they’re part of the fabric of reality. An unexpected savior shows up and one of the members shows that evil traits, even in a fictional character, can be passed down from generation to generation. This conclusion leads into the next mini-series, Searchers: Apostles of Mercy....   [click here for more]
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The Searchers - Volume One: The Shape of Things to Come (graphic novel)

The Searchers - Volume One: The Shape of Things to Come (graphic novel)


Before there was The League of Extraordinary Gentlemen there was The Searchers. At the dawn of the 20th century some of the best known and greatest literary adventurers from the likes of H.G. Wells, Jules Verne, Arthur Conan Doyle, Edgar Rice Burroughs, and H Rider Haggard were created. Sherlock Holmes, 20,000 Leagues Under the Sea, The Invisible Man, Journey to the Center of the Earth, The...   [click here for more]
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The Searchers: Apostle of Mercy #1

The Searchers: Apostle of Mercy #1


Issue #1 of 2 - Double Size Issue London’s burning! Martian war machines terrorize the capital! And Geneva Walcott Fogg is running for her life! But this awesome, destructive power does not come from outer space - its vile roots are much closer to home. This continues the extraordinary change in Geneva’s life and draws closer to a major new player in the Searchers universe....   [click here for more]
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The Searchers: Apostle of Mercy #2

The Searchers: Apostle of Mercy #2


Issue #2 of 2 - Double Size Issue Robur, Master of the World enters the scene and the disruption of the Time Traveler with the War of the Worlds being played out takes precedence although Dr. Moreau’s experiments may have an answer. Continuing the grand tradition started in the first Searchers series and concluding in this issue! Overview Continuing the...   [click here for more]
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War of the Worlds: Infestation #1

War of the Worlds: Infestation #1


Based on concepts and stories originated by H.G. Wells! The "Martian Invasion" has begun again and now mankind must fight, not only for their homes, but for their very humanity. Aliens were the stuff of legends, fairy tails, to scare children or to entertain those wanting to escape the mundane existence of their lives. Few men took them seriously, let alone saw them as a threat. Yet as...   [click here for more]
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War of the Worlds: Infestation #2

War of the Worlds: Infestation #2


Continuing the epic battle to save the world from invading aliens! A trap set for the Martians fails miserably and even though Julie manages to escape, she and the others find out that the Hellweed plant unleashed by the Martians is much more of a destructive force than they could have ever imagined. The Martians attack on Kansas City reaches a devastating climax as the invaders ravage what is left...   [click here for more]
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